*Parties*
Thank you SOOO MUCH!!!!!!!!!!!
*runs around like an idiot*
DL-Downloading now...
*Complete, on Mp3 player, and spreading the word of the Redux!*
Thank you again!!!!!
Well, I did write it. The worst part of course was that it had to be rewritten twice, because it was in English, then in Slovak (this script is actually hidden in the game directory as an easter egg) and the release version in English again, and each time it was a rewrite, not a translation. So it was really draining, but then I'm very happy it's done.pheriannath wrote:Mikey, did you write the entire script? If so, my hat goes off to you - you must have had incredible vision (or a heroic amount of grit) to complete a script this long. (Well, I did catch a few typos/grammatical errors here and there, but it did nothing to diminish the flow of the story)
Don't forget the absence of shadows ^_^, I particularly did not want those. As for the minimalistic presentation, there wasn't really another option for us, not at that time. We actually made several colored BGs, but it was too much work for us, it would have taken so much time, and I didn't want to have it that long in development. The B/W backgrounds also allowed us easier editing of the images, making summer and winter versions and so on.pheriannath wrote:This kinetic novel embodies precisely the vision I have in mind for my NaNoRenO entry - graphically minimalistic, simple fading transitions, and most of the focus set on the text itself (and a very stark feel, featuring only white, black and shades of grey).
With 1 game = 1 topic, thread bumping is the only way of receiving new feedback ^_^.Ignosco wrote:A few more questions about GR since this thread has been bumped (sorry Mikey),
There was a certain year, yes, but I don't quite remember what it was (I'm not home atm, so I can't check that with my dev files) - it may be hidden in the posts somewhere, but it was something like 1993? The dates and days of the week should make sense, so it's possible to figure out the year.Ignosco wrote:Did you have a definite year in mind for when the story was set, (if I had to guess it would be around 1990)?
Of course, but one of my goals was to stay under 20 MB and I'm very proud that we did (thanks to PyTom for a huge help in compressing oggs). I don't know about re-releasing games, at least at this moment I'm still occupied with new projects, and I kind of reserved the "re-releasing" for the times when I'd like to take a break or so - but that doesn't seem to be coming yet. There's still the manual conversion - download the HQ ost, convert to ogg and rename...Ignosco wrote:Would it be possible to make a version of GR using the OST instead of the heavily compressed version?
Ignosco wrote:Is there something significant about Ione's name, especially since Azasuke mentioned that it was rather strange... Chapter 4 of R-type is 'The One, Name', so it seems like her name was made by combining 'I' and 'One' together, to show that for Azasuke, she will be his real 'only/one love'(and letting the reader know how the rest of R-type will progress). Maybe I'm reading too much into it though...
Very slight spoilers ahead, but I didn't want to white out a huge paragraph:Ignosco wrote:What was the original English version of GR like? How different is it from the final version?
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