Renpy word counter

A place for Ren'Py tutorials and reusable Ren'Py code.
Forum rules
Do not post questions here!

This forum is for example code you want to show other people. Ren'Py questions should be asked in the Ren'Py Questions and Announcements forum.
Post Reply
User avatar
Miko-Class Veteran
Posts: 688
Joined: Thu Dec 28, 2017 2:37 pm
Location: Russia

Renpy word counter

#1 Post by Andredron »

It all started with simple word counts for each character, and kind of escalated from there...

This code snippet expands Lint's capabilities to show you detailed dialogue-related statistics for your visual novels:
Do you want to keep track of the precise word counts of your characters?
Do you want to know how many lines and words are in your different .rpy files?
Do you want to know which characters have how many words in which .rpy file?
Do you want to know how many choice options there are in your VN?
With the Ren'Py Word Counter+, you can subject yourself to information overload and get answers to all of these questions!

These statistics have all kinds of uses, such as:
Predicting the costs of voice acting, per character
Keeping track of your writing progress
Estimating the playtime of a new chapter
Noticing which characters you've neglected
(or favored too much)
Comparing the lengths of different routes
Making sure you provide enough freedom of choice
And probably more!
How to use:
  • Put wordcounter.rpy in your game folder
    Optionally adjust variables to disable unneeded statistics
    Select "Check Script (Lint)" from the Ren'Py Launcher

Code: Select all

Character statistics:
 * sa has 1,744 blocks of dialogue, and 17,891 words.
 * ef has 1,148 blocks of dialogue, and 13,599 words.
 * di has 733 blocks of dialogue, and 9,058 words.
 * ab has 613 blocks of dialogue, and 6,990 words.
 * ash has 526 blocks of dialogue, and 6,368 words.
 * ma has 371 blocks of dialogue, and 4,717 words.
 * fo has 364 blocks of dialogue, and 4,386 words.

Code: Select all

File statistics:
* [common_1.rpy] contains 899 dialogue blocks and 11,178 words.
 * [common_2.rpy] contains 777 dialogue blocks and 10,227 words.
 * [common_3.rpy] contains 1,109 dialogue blocks and 13,988 words.
 * [escape/bedroom.rpy] contains 246 dialogue blocks and 2,483 words.
 * [prologue.rpy] contains 191 dialogue blocks and 2,486 words.

Code: Select all

Detailed File statistics:
[common_1.rpy] contains 899 dialogue blocks and 11,178 words:
 * ef has 155 blocks of dialogue, and 1,930 words.
 * sa and re have 145 blocks of dialogue, and 1,662 and 1,932 words each.
 * fo has 42 blocks of dialogue, and 545 words.
[common_2.rpy] contains 777 dialogue blocks and 10,227 words:
 * sa has 68 blocks of dialogue, and 752 words.
 * re has 60 blocks of dialogue, and 643 words.
 * ef has 55 blocks of dialogue, and 581 words.

Code: Select all

Menu statistics: 
The game has 38 menus, with a total of 90 possible choices,
for an average of 2.37 choices per menu.
If you have any questions or additional feature requests, feel free to comment below!

  • 2022.09.16: Added requested feature: Menu and choice options counter.
    2022.09.09: Added ability to batch equivalent characters and count them as one, as well as entirely hide certain characters from the statistics.
    2022.08.16: Release!

Post Reply

Who is online

Users browsing this forum: No registered users