Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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I vaguely remember in old ren'py having to use something like call x from y to differentiate between returning to english_dialogue or japanese_dialogue, but it seems this doesn't work anymore...? (Or maybe it wasn't a thing to begin with and I'm just dreaming). Please help! I feel like there's a simple solution here that I'm somehow missing. Thank you very much.
Last edited by AsHLeX on Thu Dec 21, 2023 7:12 pm, edited 1 time in total.
First of all: calling things and returning back should just work, unless you intentionally mess things up.
Second: call screen does not actually calls anything and there is no real return. You shuld deliberately jump to another label to not end up in the same place from where you callded screen.
Third: unless you want two languages to coexist together at the same time, you should just use translation framework to handle translations.