Example:
Is it possible to create a custom textbutton class for a similar task or is it easier to implement than mine ?
utils.rpy:
Code: Select all
transform smooth_button(text_color, outline_color, text_zoom, smooth_time):
zoom text_zoom
on idle:
matrixcolor ColorizeMatrix(outline_color[1], text_color[1])
linear smooth_time matrixcolor ColorizeMatrix(outline_color[0], text_color[0])
on hover:
matrixcolor ColorizeMatrix(outline_color[0], text_color[0])
linear smooth_time matrixcolor ColorizeMatrix(outline_color[1], text_color[1])
screen stextbutton(text, action_func = Return(), style_class = None, smooth_time = .1, text_zoom = 1.0, text_color = [gui.selected_color, gui.hover_color_smooth], outline_color = [gui.outline_color, gui.outline_color]):
textbutton (text) action action_func at smooth_button(text_color, outline_color, text_zoom, smooth_time):
style style_class
Code: Select all
use stextbutton(_("Exit"), Quit(confirm=not main_menu))