The design I have planned for the site should minimize the work needed to maintain the site. Using a technique similar to the one I use for b.us, I should actually be able to reduce the amount of work needed to add a game to the site... The idea is to have one master set of files from which the entire site is generated.mikey wrote:I found that whenever a site gets more dynamic, there's just so much more work around it - and often leads to closure.
Right now, we have to update in at least 4 places when a new game is added... The index at the top of the game page, the new entry on the game page, the Newly Added bar at the top of the site, and the what's new list on the front page.
With the new design, we'll just have the entry and the what's new entry... the other two components will be automatic.
There's also the problem that there's getting to be too many games to comfortably navigate. Generating the site should help this to some extent, as it would let us break the games up into categories, perhaps on multiple axes.
One axes could be the type of game (bishoujo, bishonen, yuri, yaoi)... Another could be the age rating... all, 16+, 18+.... Also the game type (VN, DS, RPG) would probably be another axis.
Of course, we'd always have the "one big list" approach, for those who want it.
The only work needed to maintain this would be the work needed to classify new games, which is incrementally very small.
Comments and suggestions are appreciated.