Crisis Angel beta (ahar link is up)

Ideas and games that are not yet publicly in production. This forum also contains the pre-2012 archives of the Works in Progress forum.
Post Reply
Message
Author
Watercolorheart
Eileen-Class Veteran
Posts: 1314
Joined: Mon Sep 19, 2005 2:15 am
Completed: Controlled Chaos / Sum of the Parts / "that" Midna game with ZONEsama
Projects: Sparse Series/Oddments Shop original cartoon in Pevrea; Cybernetic Duels (fighting game); Good Vibin'
Organization: Watercolorheart Studios
IRC Nick: BCS
Tumblr: adminwatercolor
Deviantart: itsmywatercolorheart
Github: Watercolordevdev
Skype: heartnotes
Soundcloud: Watercollider
itch: watercolorheart
Location: Florida
Contact:

Crisis Angel beta (ahar link is up)

#1 Post by Watercolorheart » Wed Sep 21, 2005 10:25 am

It's here, it's clear, it's buggier than a car windshield during lovebug season.

As soon as I get this thing to upload right, I'll have it ready for download. :twisted:

--

I don't know why, but this thing keeps on saying that I "can't connect to the [upload] server at Yahoo" or that I'm "trying to upload an empty file" and yet both the zip and exe are under 10 MB and not corrupted or anything. What gives?
Last edited by Watercolorheart on Wed Sep 21, 2005 11:40 am, edited 1 time in total.

User avatar
PyTom
Ren'Py Creator
Posts: 15893
Joined: Mon Feb 02, 2004 10:58 am
Completed: Moonlight Walks
Projects: Ren'Py
IRC Nick: renpytom
Github: renpytom
itch: renpytom
Location: Kings Park, NY
Contact:

#2 Post by PyTom » Wed Sep 21, 2005 11:17 am

Have you tried using the forum's built-in upload feature? If that doesn't work, you can try emailing it to me at pytom@bishoujo.us, and I will place it up somewhere.

Watercolorheart
Eileen-Class Veteran
Posts: 1314
Joined: Mon Sep 19, 2005 2:15 am
Completed: Controlled Chaos / Sum of the Parts / "that" Midna game with ZONEsama
Projects: Sparse Series/Oddments Shop original cartoon in Pevrea; Cybernetic Duels (fighting game); Good Vibin'
Organization: Watercolorheart Studios
IRC Nick: BCS
Tumblr: adminwatercolor
Deviantart: itsmywatercolorheart
Github: Watercolordevdev
Skype: heartnotes
Soundcloud: Watercollider
itch: watercolorheart
Location: Florida
Contact:

#3 Post by Watercolorheart » Wed Sep 21, 2005 11:26 am

Yeah, I have. Stupid forum :|. It no like exe files.

I did manage to upload it to Angelfire only to have Angelfire tell me that it won't let people download exes ...

RARRRR... http://www.angelfire.com/bc3/oekaki/Crisis_Angel.rar

Watercolorheart
Eileen-Class Veteran
Posts: 1314
Joined: Mon Sep 19, 2005 2:15 am
Completed: Controlled Chaos / Sum of the Parts / "that" Midna game with ZONEsama
Projects: Sparse Series/Oddments Shop original cartoon in Pevrea; Cybernetic Duels (fighting game); Good Vibin'
Organization: Watercolorheart Studios
IRC Nick: BCS
Tumblr: adminwatercolor
Deviantart: itsmywatercolorheart
Github: Watercolordevdev
Skype: heartnotes
Soundcloud: Watercollider
itch: watercolorheart
Location: Florida
Contact:

#4 Post by Watercolorheart » Wed Sep 21, 2005 12:06 pm

How about I just post some CG and the coding and call it a day? XP
Attachments
script.rpy
(23.28 KiB) Downloaded 174 times
minaphone.gif
minaphone.gif (159.78 KiB) Viewed 1371 times
yourphone.gif
yourphone.gif (177.99 KiB) Viewed 1145 times

Watercolorheart
Eileen-Class Veteran
Posts: 1314
Joined: Mon Sep 19, 2005 2:15 am
Completed: Controlled Chaos / Sum of the Parts / "that" Midna game with ZONEsama
Projects: Sparse Series/Oddments Shop original cartoon in Pevrea; Cybernetic Duels (fighting game); Good Vibin'
Organization: Watercolorheart Studios
IRC Nick: BCS
Tumblr: adminwatercolor
Deviantart: itsmywatercolorheart
Github: Watercolordevdev
Skype: heartnotes
Soundcloud: Watercollider
itch: watercolorheart
Location: Florida
Contact:

#5 Post by Watercolorheart » Wed Sep 21, 2005 12:08 pm

more
Attachments
title.png
title.png (595.87 KiB) Viewed 1358 times
window.gif
window.gif (215.96 KiB) Viewed 1360 times
nanobi.gif
nanobi.gif (45.31 KiB) Viewed 1370 times

User avatar
darkknight
Veteran
Posts: 284
Joined: Tue Nov 23, 2004 1:01 am
Location: Maryland USA
Contact:

#6 Post by darkknight » Wed Sep 21, 2005 12:36 pm

Dude is it just me or does everyone in this forum have to start their games the same..

Darkness...
Or
I feel a cold chill...
Or
Alone...

Nice art i have to play the game later though
If one man speaks out in a crowd against everyones opinion...Who will be remembered? The one who spoke his mind, or the millions that spoke against him....

User avatar
Glasskitten
Regular
Posts: 138
Joined: Fri Jul 22, 2005 6:19 pm
Completed: I confess to nothing! \(>o<)/
Location: Inside a parcel of air
Contact:

#7 Post by Glasskitten » Wed Sep 21, 2005 1:15 pm

*plays through the little demo thing, consulting her computer's dictionary twice*

*gets sent to the emergency room after overdosing on good artwork*

*when it becomes possible, scribbles on a medical form, "Will selection of the protagonist's gender have significance in terms of which characters will want to date him/her?"*
*nurses, unaware of the context, stare at her strangely and take notes on her psychological state*

User avatar
mikey
Lemma-Class Veteran
Posts: 3249
Joined: Sat Jan 10, 2004 6:03 am
itch: atpprojects
Contact:

#8 Post by mikey » Wed Sep 21, 2005 2:02 pm

Well... it sort of abruptly ends... I looked into the script file and it ends with "mortgage payment being due soon", seems to have been somehow cut off? :?

About the game, it's hard to judge, actually, since the script is very small. It does have that erotic undertone though, so I'm looking forward to what the final game will make of it. This said of course, I mean something reasonable, not that you think I'd want erotic CGs connected with meaningless words. Which reminds me... how are HyperBunny doing?

As others before mentioned, the graphics are great, and almost an overkill for the first moments :) . The way they are quickly changing makes it hard to concentrate on the story though. I think more text would fix this, at least for me - or maybe I'm just too old for stroboscopic direction ^_^

Nice work, really. Looking forward to the full version.

Watercolorheart
Eileen-Class Veteran
Posts: 1314
Joined: Mon Sep 19, 2005 2:15 am
Completed: Controlled Chaos / Sum of the Parts / "that" Midna game with ZONEsama
Projects: Sparse Series/Oddments Shop original cartoon in Pevrea; Cybernetic Duels (fighting game); Good Vibin'
Organization: Watercolorheart Studios
IRC Nick: BCS
Tumblr: adminwatercolor
Deviantart: itsmywatercolorheart
Github: Watercolordevdev
Skype: heartnotes
Soundcloud: Watercollider
itch: watercolorheart
Location: Florida
Contact:

#9 Post by Watercolorheart » Wed Sep 21, 2005 6:07 pm

Glasskitten wrote: *when it becomes possible, scribbles on a medical form, "Will selection of the protagonist's gender have significance in terms of which characters will want to date him/her?"*
Yes, or at least, how they interact (later in the game). And since it's not really actually eroge, I don't have to worry too much about seperate images ...

Watercolorheart
Eileen-Class Veteran
Posts: 1314
Joined: Mon Sep 19, 2005 2:15 am
Completed: Controlled Chaos / Sum of the Parts / "that" Midna game with ZONEsama
Projects: Sparse Series/Oddments Shop original cartoon in Pevrea; Cybernetic Duels (fighting game); Good Vibin'
Organization: Watercolorheart Studios
IRC Nick: BCS
Tumblr: adminwatercolor
Deviantart: itsmywatercolorheart
Github: Watercolordevdev
Skype: heartnotes
Soundcloud: Watercollider
itch: watercolorheart
Location: Florida
Contact:

#10 Post by Watercolorheart » Wed Sep 21, 2005 6:10 pm

mikey wrote:Well... it sort of abruptly ends... I looked into the script file and it ends with "mortgage payment being due soon", seems to have been somehow cut off? :?
Well, I have stop somewhere ... it just happens to be a really dumb spot.
About the game, it's hard to judge, actually, since the script is very small. It does have that erotic undertone though, so I'm looking forward to what the final game will make of it. This said of course, I mean something reasonable, not that you think I'd want erotic CGs connected with meaningless words. Which reminds me... how are HyperBunny doing?

As others before mentioned, the graphics are great, and almost an overkill for the first moments :) . The way they are quickly changing makes it hard to concentrate on the story though. I think more text would fix this, at least for me - or maybe I'm just too old for stroboscopic direction ^_^
Stroboscopic direction...?
Nice work, really. Looking forward to the full version.
Too bad I don't have to clue where to go with it after this D:. Thinking about scrapping it, doing all the coding first and starting over again with a different plotline. Meh.

User avatar
Dre
Regular
Posts: 118
Joined: Tue Jan 25, 2005 8:55 pm
Location: Allugic.com
Contact:

#11 Post by Dre » Thu Sep 22, 2005 1:01 am

Wow, really great art from the images. I'll have to play it later. Way to late for me now.*sleeps*

User avatar
Otaku Dash
Veteran
Posts: 405
Joined: Fri Jun 25, 2004 10:46 am
Location: In a thing called "hope"....
Contact:

#12 Post by Otaku Dash » Thu Sep 22, 2005 7:59 am

Ok here we go.....

Ren'Py had an Error when the main chara says goodbye to nanobi...

Code: Select all

I'm sorry, but an exception occured while executing your Ren'Py
script.

NameError: name 'ndislike' is not defined

The last script statement executed was on line 627 of game/script.rpy.

-- Full Traceback ------------------------------------------------------------

  File "run_game.py", line 65, in main
  File "renpy\main.pyo", line 196, in main
  File "renpy\main.pyo", line 132, in run
  File "renpy\execution.pyo", line 76, in run
  File "renpy\ast.pyo", line 624, in execute
  File "renpy\python.pyo", line 699, in py_eval
  File "<none>", line 1, in <expression>
NameError: name 'ndislike' is not defined

The last script statement executed was on line 627 of game/script.rpy.

Ren'Py Version: Ren'Py 5.1.2
This was what i got. Make any sense of it...?
"Life is like a flower....take care of it and watch it bloom......only there will you see its true beauty" - Myself

"Emptiness....that is...true fear...."

-FEAR THE NARU PUNCH!!- :)

User avatar
mikey
Lemma-Class Veteran
Posts: 3249
Joined: Sat Jan 10, 2004 6:03 am
itch: atpprojects
Contact:

#13 Post by mikey » Thu Sep 22, 2005 10:46 am

BCS wrote:Stroboscopic direction...?
It's... you know those strobes that DJs use, flashing lights on the floors, they flash so quickly you don't notice half of the things that happen. I should have just said "rapidly changing environments". Serves me right, techno makes you stupid. :(
BCS wrote: Too bad I don't have to clue where to go with it after this D:. Thinking about scrapping it, doing all the coding first and starting over again with a different plotline. Meh.
Hmmm... wait, maybe these can help
- the original
- shameless plagiarism

User avatar
Kikered
Regular
Posts: 128
Joined: Sat Feb 26, 2005 3:02 pm
Completed: Quine, The Secret Ingredient
Projects: Metropolitan Blues, Mirai Imouto, Temple Glen, Fuyu no Tabi, MIA
Organization: Team BG
Location: The Midwest
Contact:

#14 Post by Kikered » Thu Sep 22, 2005 10:49 am

After a cursory glance over the script, it appears that what happened is that you're reaching a conditional that uses variable "ndislike" before it has been declared. Somewhere in the script, it is defined as true, but nowhere is it initialized to false.

That might be the problem...
Verbosity leads to unclear, inarticulate things.

Post Reply

Who is online

Users browsing this forum: No registered users