Thinking about making a Ren'Py game with Aiko
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Watercolorheart
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Thinking about making a Ren'Py game with Aiko
- Attachments
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- Thinking about using it for a title screen
- dgtitle.jpg (72 KiB) Viewed 1028 times
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- A test render for scenery
- study.jpg (125.58 KiB) Viewed 1036 times
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- Another test render
- dragon.jpg (90.47 KiB) Viewed 1030 times
- rioka
- Royal Manga Tutor
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Aiko is a package provided by DAZ. They once had a promo and provided Aiko for free. I think I made a thread here when that occured... But yeah, they also provide other 3D packages and rendering programs.
Anyways, a 3D VN will be interesting to see, BCS. Is this for your IntRenAiMo?
Anyways, a 3D VN will be interesting to see, BCS. Is this for your IntRenAiMo?
On the subject of IntRenAiMo, I edited my last post in the "gearing up" thread (it doesn't show itself as new though), sorry about that.eclipse wrote:Anyways, a 3D VN will be interesting to see, BCS. Is this for your IntRenAiMo?
Back on topic, I think a 3D game is great, even if it should just be a static VN, and Aiko is very animeish as well, so the manga feel won't suffer either. Looks good from the first renders ^_^
- Glasskitten
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I was thinking of doing the same thing myself someday, but I doubt I could make it look as good as that...
Grand list of things not officially canceled:
Salt -- the heartwarming story of brain-eating space worms
Tangent -- an epic poem and/or novel about a borderline-autistic Martian imp and her relationship with God
Kittens of the Darned -- a grimdark soap opera about sexy catgirls (Indefinitely postponed until I learn to draw and color realistically)
The Other Mary -- the most perfect fic about the most perfect Mary Sue EVER
Rockheart -- a short story about a monster who kills everyone
Corrupted -- a completely different short story about a monster who kills everyone (late Worst Visual Novel Ever)
Checkpoint 36a -- the transcription of a short multi-ending dream about time travel and undead schoolgirls
In Which the Princess is Kidnapped -- an entry in the "ordinary girl ends up in an alien universe and tries to save it" genre
Pictogram Scramble: Magical Friendship Bunny Ivy -- a Flash game about a magical girl making friends (Indefinitely postponed until I learn how friendship works)
Salt -- the heartwarming story of brain-eating space worms
Tangent -- an epic poem and/or novel about a borderline-autistic Martian imp and her relationship with God
Kittens of the Darned -- a grimdark soap opera about sexy catgirls (Indefinitely postponed until I learn to draw and color realistically)
The Other Mary -- the most perfect fic about the most perfect Mary Sue EVER
Rockheart -- a short story about a monster who kills everyone
Corrupted -- a completely different short story about a monster who kills everyone (late Worst Visual Novel Ever)
Checkpoint 36a -- the transcription of a short multi-ending dream about time travel and undead schoolgirls
In Which the Princess is Kidnapped -- an entry in the "ordinary girl ends up in an alien universe and tries to save it" genre
Pictogram Scramble: Magical Friendship Bunny Ivy -- a Flash game about a magical girl making friends (Indefinitely postponed until I learn how friendship works)
The images look sharp, BCS; I especially like the study window. I must admit, though, that if I had seen the images of the woman with no other context, I would have thought, "I wonder if that's Aiko."
This may not be fair, as I downloaded the DAZ3D Studio and Aiko, Michael and Victoria a couple of weeks ago. (Yeah, I'm a scrooge; I just grabbed the free stuff. ^_^) I saw it mentioned in the original ALICE thread here. I actually got DAZ because I was looking for something to use instead of a live model for drawing.
I ended up using renders of Aiko (run through an edge detection filter, then inverted) as 2-D "torso" printouts upon which to do character design and wardrobe sketches, and that's worked out really well for female characters. (For the male characters, Michael was far too muscly, and I actually ended up using the Victoria body as the base! o_o)
Other than that, and possibly using it to get lighting/shading right, I don't see myself using DAZ for anything else, even if I had all the character and object packs. I'm not wild about the 3-D/rendered look. But it's a lot easier to PowerPose an Aiko model to get a sketch right than to flip through a few thousand pages of reference material or hire a live model.
I'd love to see you make something come together with renders, BCS... not because I love renders (I don't) but because it's a direction that I haven't seen anyone try before. There's obviously no shortage of innovation in this community. ^_^
This may not be fair, as I downloaded the DAZ3D Studio and Aiko, Michael and Victoria a couple of weeks ago. (Yeah, I'm a scrooge; I just grabbed the free stuff. ^_^) I saw it mentioned in the original ALICE thread here. I actually got DAZ because I was looking for something to use instead of a live model for drawing.
I ended up using renders of Aiko (run through an edge detection filter, then inverted) as 2-D "torso" printouts upon which to do character design and wardrobe sketches, and that's worked out really well for female characters. (For the male characters, Michael was far too muscly, and I actually ended up using the Victoria body as the base! o_o)
Other than that, and possibly using it to get lighting/shading right, I don't see myself using DAZ for anything else, even if I had all the character and object packs. I'm not wild about the 3-D/rendered look. But it's a lot easier to PowerPose an Aiko model to get a sketch right than to flip through a few thousand pages of reference material or hire a live model.
I'd love to see you make something come together with renders, BCS... not because I love renders (I don't) but because it's a direction that I haven't seen anyone try before. There's obviously no shortage of innovation in this community. ^_^
- PyTom
- Ren'Py Creator
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God bless the man who invented bump mapping*. And also the guy who invented obscenely short school uniform skirts**.
Anyhow, looking forward to seeing this in a game.
* Yes, I do know that's not really done with bump mapping.
** See Stellvia (my favorite series, for other reasons), which postulates a society in which the establishment of an obscenely short school uniform can actually predate the establishment of the corresponding school.
Anyhow, looking forward to seeing this in a game.
* Yes, I do know that's not really done with bump mapping.
** See Stellvia (my favorite series, for other reasons), which postulates a society in which the establishment of an obscenely short school uniform can actually predate the establishment of the corresponding school.
- Megaman Z
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*L. Zeta thanks Kamisama for such short skirts not being worn at his school*PyTom wrote:God bless the man who invented bump mapping*. And also the guy who invented obscenely short school uniform skirts**.
...
** See Stellvia (my favorite series, for other reasons), which postulates a society in which the establishment of an obscenely short school uniform can actually predate the establishment of the corresponding school.
*D. Zeta wishes they were*
hmm... I wonder if it's still up for [legal] download. that may solve a couple issues as far as TOZSP is concerned (though checking with chuck might be a good idea... he was looking into this cel-shaded (?) 3d animation program [I'd have to ask him again what it was, but it was Japanese (I think)] for it.
~Kitsune Zeta
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Watercolorheart
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- Completed: Controlled Chaos / Sum of the Parts / "that" Midna game with ZONEsama
- Projects: Sparse Series/Oddments Shop original cartoon in Pevrea; Cybernetic Duels (fighting game); Good Vibin'
- Organization: Watercolorheart Studios
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