The requirements haven't changed. This requires Android 2.0 or later, 16MB free space on the SD card, 100MB free ram, and working OpenGL ES 1.1 support. If you tried the old demo, please uninstall it before installing these packages. I don't (yet) support upgrades.
Today's release consists of two packages: We have the Ren'Py Launcher and The Question. QR codes:
When you install both packages, a "The Question" icon will show up on your launcher. Choosing it will cause The Question to start up. (If only TheQuestion-debug.apk is installed, then it will prompt you to install Ren'Py. That won't work, since we're not on Android Market yet.)
This version also supports developing for Android. You can do this by mounting your sdcard and putting the proper files on it. If your sdcard is located at sdcard, then you want something that looks like:
Code: Select all
sdcard/renpy/mygame/android.txt
sdcard/renpy/mygame/icon.png
sdcard/renpy/mygame/.nomedia
sdcard/renpy/mygame/game/script.rpy
sdcard/renpy/mygame/game/options.rpy
...
The first three files are new. The android.txt file contains information that tells Ren'Py for android how to launch your game. It looks like:
Code: Select all
title=The Question
author=Mikey et al.
api=1
orientation=landscape
The icon.png file is the icon to show in the launcher screen. The .nomedia file should be an empty file - it's used to prevent Android from scanning the game directory for pictures to show in the media gallery.
Once you have this on your SD card, you can re-mount the SD card on android, and run Ren'Py from the launcher. It will scan the SD card, give you a list of games there, and you can choose one of them to run.
Once again, thanks to all the testers, and I look forward to your feedback about this new version.
I plan to make Moonlight Walks a launch title for Ren'Py for Android. If you have a game, and you're willing to spend some time porting it and need help, let me know.

