Facebook and Python

In this forum we discuss the future of Ren'Py, both bug fixes and longer-term development. Pre-releases are announced and discussed here.
Post Reply
Message
Author
User avatar
OdysseyStudio
Regular
Posts: 94
Joined: Wed Oct 20, 2010 12:34 am
Location: Spokane, WA
Contact:

Facebook and Python

#1 Post by OdysseyStudio » Sun Jan 09, 2011 11:47 am

Hey I was looking around on Facebook Developers and I found out that their apps can be written in Python. So I was just wondering since Ren Py' is written in Python could it be possible to implement Visual Novel Games on Facebook? One advantage is that those who plan to sell their games could use this like to show a demo of their game instead of having them have to download a demo game. Just a random question that could help expand the game engine capabilities.
The artist's world is limitless. It can be found anywhere, far from where he lives or a few feet away. It is always on his doorstep.
--Paul Strand

User avatar
PyTom
Ren'Py Creator
Posts: 15893
Joined: Mon Feb 02, 2004 10:58 am
Completed: Moonlight Walks
Projects: Ren'Py
IRC Nick: renpytom
Github: renpytom
itch: renpytom
Location: Kings Park, NY
Contact:

Re: Facebook and Python

#2 Post by PyTom » Sun Jan 09, 2011 12:02 pm

The answer is no - or at least, not anytime soon. Ren'Py is designed to run on a local computer, and not in a web browser. While it would be possible to come up with a visual novel engine designed to run in a web browser (and people have done this), there are a lot of compromises that have to be made to do so.
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom
"Silly and fun things are important." - Elon Musk
Software > Drama • https://www.patreon.com/renpytom

Post Reply

Who is online

Users browsing this forum: No registered users