For a game 10 hours long, are you thinking about an even split? 5 hours of gaming, 5 hours of story? Are you story-heavy? 7 hours of story, maybe, 3 hours of gaming? Or are you most interested in the gameplay...7 hours of gameplay, 3 hours of story? Does it depend from game to game?
My other question is about "filler". There are always places for filler in any game, going to the store, having random people talking...really, any reason at all. Would you be more pleased if that filler was fleshed out to be more story-like? Or should filler stay where it belongs, short and sweet?



