Search found 185 matches
- Tue Dec 20, 2011 12:43 am
- Forum: Creator Discussion
- Topic: Creator's Corner - Forum Mandates
- Replies: 75
- Views: 6707
Re: Creator's Corner - Forum Mandates
The questionnaire sounds good. I would really like to see it include specifying what the creator wants feedback on, or at least what their goals are in posting a WIP thread. Even if not as part of the questionnaire, actually, I'd just really like to see a stronger push for creators to clearly indica...
- Mon Dec 19, 2011 4:54 pm
- Forum: Works in Progress
- Topic: Forever Alone: Nerds the Gathering [Nerdy Valentine 2/14/14]
- Replies: 144
- Views: 37785
Re: Forever Alone: Nerds the Gathering [DEMO UP 10/8/11]
Maybe a pixel font? Some of them are pretty readable and still fairly nerdy.
Edit: Actually, scratch that, that website doesn't really have good ones. D: But you get the idea.
Edit: Actually, scratch that, that website doesn't really have good ones. D: But you get the idea.
- Mon Dec 19, 2011 1:06 am
- Forum: Creator Discussion
- Topic: What's fun in a stat-raising sim?
- Replies: 21
- Views: 7228
Re: What's fun in a stat-raising sim?
It's the lack of variation that gets to me most, and the fact that I just don't like planning (anywhere, anytime), haha. I think having some kind of unique dialog each day is important, to break up the planning into smaller chunks. It could just be that at the end of every day we get to hear the pro...
- Sun Dec 18, 2011 7:54 pm
- Forum: Anime, Games, and Japan
- Topic: Super High School Level LP (Dangan Ronpa)
- Replies: 21
- Views: 4483
Re: Super High School Level LP (Dangan Ronpa)
Oh man. This game is seriously awesome. Thanks for posting about it! I'm pretty sure I never would have come across it otherwise.
Almost inspiring me to make some bizarre twisted VN myself, ahaha.
Almost inspiring me to make some bizarre twisted VN myself, ahaha.
- Sun Dec 18, 2011 6:41 pm
- Forum: Ideas
- Topic: Becoming Wishful (Dating/stat-building sim, GxB)
- Replies: 55
- Views: 9364
Re: Becoming Wishful (Dating/stat-building sim, GxB)
Wait, why haven't I commented on this before? D; I'm not a fan of stat-raising games, but I really love the cast of characters here! I like how each love interest is really distinct from all the others, in personality as well as in how they're drawn. And you've got a lot of really strong, quirky per...
- Fri Dec 16, 2011 9:08 pm
- Forum: General Discussion
- Topic: Goodbye From Lemma - Thank you for 9 years of VNs
- Replies: 59
- Views: 9396
Re: Goodbye From Lemma - Thank you for 9 years of VNs
Thank you for everything you've done for us and the OELVN community. I always felt that this forum was a remarkably friendly and welcoming environment, and I know that your commitment to fair administration has been a big part of that. It's sad to hear that you wish you'd kept the forum small, but I...
- Thu Dec 15, 2011 12:25 pm
- Forum: Creator Discussion
- Topic: Using edited songs in VNs?
- Replies: 12
- Views: 1751
Re: Using edited songs in VNs?
Yes, it would still be a problem. Regardless of who sings the song, the composition and words still belong to someone else. Though honestly, if there's no money involved and this is just a little web-released VN, it's unlikely that you'll run into any trouble over it. Edit: If you give credit where ...
- Tue Dec 13, 2011 4:19 pm
- Forum: Completed Games
- Topic: The Thirteenth Year [Fantasy/Philosophical]
- Replies: 45
- Views: 31927
Re: The Thirteenth Year [Fantasy/Philosophical]
This is really a brilliant, beautifully told story. I played it through once when it came out (got the 'underneath' ending) but just now finally got the other two, so excuse me for not having as much to say about that one ending. I really can't even begin to talk about how fantastic the ideas expres...
- Mon Dec 12, 2011 9:44 pm
- Forum: Creator Discussion
- Topic: [deleted]
- Replies: 15
- Views: 2518
Re: Your Thoughts on Auto-Save vs. Manual Save
While the system you outlined should cover all of the "save here so I can change my mind later" with the autosave plus "saving because I need to stop" with the quick save, and that's probably the majority of what people need, it still doesn't cover saving right at a particular li...
- Fri Dec 09, 2011 8:52 pm
- Forum: Ideas
- Topic: [BL] Break Chance Memento / first post updated 12/28/2011
- Replies: 316
- Views: 56048
Re: [BL] Break Chance Memento -- GERMAN DEMO RELEASED 11/12
So this happened.
Unamused Chiaki is unamused.
Unamused Chiaki is unamused.
- Fri Dec 09, 2011 3:35 am
- Forum: Creator Discussion
- Topic: How do you advertise your VN?
- Replies: 20
- Views: 6604
Re: How do you advertise your VN?
I'm actually considering getting a small web ad for my VN when it's done, just because I noticed that with a particular website I can get one for a single day for just $1. Spend a single dollar to get more people to check out this thing I've put lots of effort into making? Sure, why not? Otherwise, ...
- Thu Dec 08, 2011 4:04 pm
- Forum: Ideas
- Topic: [Demo!] The World is Made of Paper
- Replies: 76
- Views: 14222
Re: [Demo!] The World is Made of Paper
Nice! I really love the background of the save screen. I don't think the black lines are really necessary (though they don't look bad either).
- Thu Dec 08, 2011 3:52 pm
- Forum: Ideas
- Topic: [BL] Break Chance Memento / first post updated 12/28/2011
- Replies: 316
- Views: 56048
Re: [BL] Break Chance Memento -- GERMAN DEMO RELEASED 11/12
Help mode looking awesome! I like how unobtrusive the button is. Has a lot of doodling in the margins, but it seems that Natsume drew those. XD This is beautiful. And yes, calling the items mementos makes things much less confusing. I definitely recall being confused the first time I saw you refer o...
- Thu Dec 08, 2011 3:21 pm
- Forum: Asset Creation: Writing
- Topic: How Does One Flesh Out a Story?
- Replies: 12
- Views: 4317
Re: How Does One Flesh Out a Story?
So you've got your general idea, but what you're lacking is distinct characters, and specific events, yes? I usually have a hard time "filling in the plot" with specific events myself. Starting with characters is a good idea. Not just the main characters, but think also about who else has ...
- Thu Dec 08, 2011 3:00 pm
- Forum: Creator Discussion
- Topic: What is success for a VN?
- Replies: 32
- Views: 4382
Re: What is success for a VN?
If just one person says that my VN made them think hard about something they never thought about before, or changed the way they look at something, that's the greatest success I can imagine. Or to a slightly lesser degree, if someone says that my VN really resonated with them or meant a lot to them,...