Update: Hello again! I've been asked a few times now, so I just wanted to put it here: If you want to translate this game into another language, please feel free to do so (and thank you so much, translation is a lot of work and I truly appreciate it from the bottom of my heart. Thank you for the interest in such a small game!)
An unarchived version of the game: https://www.dropbox.com/s/o9070zcnloi4r ... l.zip?dl=0
This should make it easier to translate the files (sorry about the button images though, you may have to make those again from scratch)
Slice of Life, sibling relationships(platonic)
Warnings: Implications of death, claustrophobia, physical abuse
Endings: 4
File Size: 166 MB
Estimated Play Length: 1 hour
Eight has a name, a real name. The problem is that she can’t remember it.
The people around her don’t remember theirs either. Like her, they’re all trapped in what seems to be the same dream without a name; just a number. In order to leave this place, you must “awaken” to your name.
Much to Eight’s relief, she finds a familiar face. Just by looking at him she knows he is her brother, even if neither of them can remember each other’s names. She believes they’re trapped in a dream; her brother thinks they’re dead. Little by little they piece together their scattered memories to “awaken”: how it ends depends on who you think is right.
Zero: Eight's brother. He is a naturally inquisitive person. Due to their family circumstances they're both quite close. He enjoys music, watching his sister's romantic dramas and commenting on the bad acting (but he still gets into it). Unlike her, he finds it difficult to adjust to the place they're in and projects it through anger and frustration. Makes friends more easily than Eight.
Seven: The first person Eight meets. She's calm and gentle, and reminds Eight of her mother. She stayed in this world the longest, and has already decided what kind of world they're trapped in. Instead of telling Eight or Zero however, she simply waits for them to arrive at their own conclusions. Looks upon the two of them quite fondly.
Thirteen: Zero befriends him quickly in this strange world. They share a common interest in mixing and composing digital music. Always optimistic and talkative, he's around for Eight when her brother is gone. His energy seems overwhelming at first, but he struggles to breathe on occasion, giving Eight a sense of his weak health.
Solo-made for NaNoRenO 2015, finished on March 30.
This is a story about close sibling relationships, something I enjoy seeing in games/movies/stories since I grew up close to my sister. A lot of sibling relationships are rarely portrayed as close however, so I decided I might as well make a game about it instead.
I hope you (whether you grew up close to your sib or not, or don't have any) enjoy the game as much as I did making it.
Some notes:
- I had some beta-testers, but not much. Let me know about errors/grammar/spelling mistakes.
- I am open to feedback/critique (just please be gentle).
- Most of all, thank you for taking time out of your day to play something I made.
Dropbox:
All platforms: https://www.dropbox.com/s/cdb6ux37u5ege ... l.zip?dl=0
Windows: https://www.dropbox.com/s/qdlln51gakez6 ... n.zip?dl=0
Mac: https://www.dropbox.com/s/z9k7o6hrw9ie7 ... c.zip?dl=0
Linux: https://www.dropbox.com/s/revtlrt3r6uqn ... r.bz2?dl=0
Mediafire:
All platforms: http://www.mediafire.com/download/3n0k2 ... 74-all.zip
----
Edit: Throwing in the sketches of Thirteen and Seven here since I've been asked how they look like. They won't be getting sprites in-game because I want to keep the game as it is: every single work constrained to a single month.
Thirteen:
Seven:
Ending Hints:
There are a few people who seem to be having trouble getting some ends.
Hints at endings:
At End: Rely on Zero a lot during the game; fixate on where he is and how long you've been apart, need him to comfort you, avoid the topic of what the world is in favour of him humouring you.
Ac End: Listen to Zero's theories, accept the nightmare for what it is, believe Zero.
Den End:
2
2
3
1
2
1
3
Att End:
3
1
2
3
1
3
2
Acc End:
1
3
1
2
3
2
1