Using saves from an older game version in a new game version
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
- GeeSeki
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Using saves from an older game version in a new game version
I know it might be pretty hard but does anyone have a solution to this issue? My game is in development and I release an updated version every few weeks. But everytime I do that, the old save file becomes useless in the newer version because it'll cause errors such as variables not being defined. Is there any solution to this problem? The only thing I can think of is to implement some sort of feature that resets a certain part of the game or at least set all the variables to its first state.
Re: Using saves from an older game version in a new game ver
possible solution
Delete the "cache" folder in your game and also the "saves" folder
Delete the "cache" folder in your game and also the "saves" folder
- Divona
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Re: Using saves from an older game version in a new game ver
Variables not defined error is happen because you haven't defined variable as default during "init" period. Here is the link to documentation on "default": https://www.renpy.org/doc/html/python.h ... -statement
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