Text Aligning too High on Menu
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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Text Aligning too High on Menu
I've been looking around for some possible fonts to use in my game and have come across the problem with a number of them where on menus the text it positioned too high up and sometimes even partially cut off. Since I'm not getting this with every font I try, I'm wondering if there's a way to fix this or if it's just something I'm going to have to deal with. I've attached a screen shot showing the problem, but I get it happening pretty much everywhere that isn't a part of the game's text. Thanks.
Re: Text Aligning too High on Menu
The easiest thing that comes to mind is make the font size smaller. Otherwise I suppose you could make the buttons themselves larger, which I don't know how to do off the top of my head. I may look into it tomorrow if I have time.
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Re: Text Aligning too High on Menu
Thanks for the suggestion, I didn't think of that! The font itself seems to be smaller than average, though, so I'm a bit concerned about it becoming difficult to read at smaller sizes. It's a possibility though, and I'll definitely look into it!
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