Asymetrical Frames in Renpy?
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Asymetrical Frames in Renpy?
Theoretically implementing asymetrical frames shouldn't be too hard to implement if you have frames as they are now. Can something like this be done?
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Re: Asymetrical Frames in Renpy?
Could you elaborate?
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Re: Asymetrical Frames in Renpy?
Currently in frames, you have xborder and yborder. I want to specify leftborder and rightborder such that they are not equal. Same with topboarder and bottomboarder. In case it can't be done yet, I also want to be able to specify any of them as 0.
I would like to have buttons that, let's say on hover, add a wide corner on the bottom right of a frame (rightboarder = 30, leftboarder = 1, bottomBoarder= topboarder = as foreground. There's a standard frame on background that has a xboarder = yborder = 4.
I would like to have buttons that, let's say on hover, add a wide corner on the bottom right of a frame (rightboarder = 30, leftboarder = 1, bottomBoarder= topboarder = as foreground. There's a standard frame on background that has a xboarder = yborder = 4.
Re: Asymetrical Frames in Renpy?
you have a lot of boarders in your borders. Are you making a lot of money from the rent?
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