Here's an article that was slashdotted and seems relevant to Ren'Py game designers. Enjoy!
http://www.strangehorizons.com/2008/200 ... er-a.shtml
the Evolution of Adventure Games
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Ren'Py specific questions should be posted in the Ren'Py Questions and Annoucements forum, not here.
Ren'Py specific questions should be posted in the Ren'Py Questions and Annoucements forum, not here.
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the Evolution of Adventure Games
"The universe is non-simultaneously apprehended"
— Buckminster Fuller
— Buckminster Fuller
Re: the Evolution of Adventure Games
Do you have any insight as to what Ren'Py designers can pull out of the article for their own games?
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Re: the Evolution of Adventure Games
For VN and Ren'Py designers, not much... But every little bit additional knowledges never hurts.monele wrote:Do you have any insight as to what Ren'Py designers can pull out of the article for their own games?
Re: the Evolution of Adventure Games
Oh it *is* a thorough analysis of how adventure games work, I won't deny it I was just asking because it was introduced as potential Ren'Py/VN help
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Re: the Evolution of Adventure Games
Looks like a history lessons for today's children... for somone who is 30 and up ^_~
Audio Plays: [original] The White Feathers Directive - [Star Wars] Through Flame and Shadow
Ren'Py: Kassiopeia [very interactive VN] work in progress - looking for proof reader english
Ren'Py: Kassiopeia [very interactive VN] work in progress - looking for proof reader english
Re: the Evolution of Adventure Games
I'd second that, it does look like a history lesson...one that left out the fun of microwaving hamsters...
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