Search found 53 matches
- Sat Feb 08, 2020 10:08 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Bug: Crash at menu choice (missing file?)
- Replies: 5
- Views: 812
Bug: Crash at menu choice (missing file?)
I posted my game The Passenger ( free here! ) on itch.io just over a month ago, and I got a bug report today that I've been having a devil of a time figuring out. The user was kind enough to include the entire error log, but I find it particularly confusing since it references an image file that is ...
- Sun Dec 01, 2019 5:13 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Hotspots: How to remove button image when not on a hotspot?
- Replies: 3
- Views: 478
Re: Hotspots: How to remove button image when not on a hotspot?
HOLY YES Per I think that did it. I have been scratching around for something exactly like that and you handed me a solution. THANK YOU!
- Sat Nov 30, 2019 4:32 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Hotspots: How to remove button image when not on a hotspot?
- Replies: 3
- Views: 478
Hotspots: How to remove button image when not on a hotspot?
I'm working on a very hotspot-heavy project (basically, where vbox work would kind of be impossible) and my biggest problem is that an empty button hangs around when one of the hotspots is not selected. I'm sure there's a proper way to do this with a combo of "unhover" and "Hide,"...
- Tue Sep 26, 2017 4:51 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Menus and Autosave Issues
- Replies: 13
- Views: 1475
Re: Menus and Autosave Issues
EXCELLENT! Nearly there - it didn't take a screenshot when it saved (but it DID SAVE!), and I know there's code for that SOMEWHERE. Might you have it on hand? EDIT: Holy craziness. I checked this thread and found that if you delete the persistent stuff, it DOES appear with a screenshot. That's utter...
- Mon Sep 25, 2017 7:50 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Menus and Autosave Issues
- Replies: 13
- Views: 1475
Re: Menus and Autosave Issues
Good call there - where should I drop (or find) that code niblet you provided, if I may ask?
- Mon Sep 25, 2017 5:50 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Menus and Autosave Issues
- Replies: 13
- Views: 1475
Re: Menus and Autosave Issues
OK - things seem like they're looking good so far (THANK YOU!!) - now the only element remaining is possibly forcing an autosave after the puzzle so there's no risk of error (also, seems a good place to have an autosave anyway). HOWEVER: - hunting for threads on autosaves have yielded little (mostly...
- Mon Sep 25, 2017 5:30 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Menus and Autosave Issues
- Replies: 13
- Views: 1475
Re: Menus and Autosave Issues
Thanks for the link - I attempted Jump and it SEEMS like it's working, and I will seriously headdesk and laugh myself into insanity if THAT is the thing that works ;) And I'm perplexed because I do remember attempting to do this before, and having RenPy scream at me. But if I can get this kicking by...
- Mon Sep 25, 2017 4:15 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Menus and Autosave Issues
- Replies: 13
- Views: 1475
Re: Menus and Autosave Issues
So the length of the keypad puzzle has less to do with the complexity of the puzzle itself and more how it's presented - likely I could revamp it to have a single puzzle presentation that just ran each selection through multiple if/else fall-throughs. I'll try to map it out gameplay-wise: Puzzle scr...
- Fri Sep 22, 2017 2:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Menus and Autosave Issues
- Replies: 13
- Views: 1475
Re: Menus and Autosave Issues
...aaaaand I suppose a supplementary question to this would be how to set up the special menu-clicky buttons (skip and home, or at least home) for these puzzles. I have a sinking feeling they'll need to be smacked into the puzzle itself. which makes me a sad panda. (Although I guess skip is less a w...
- Fri Sep 22, 2017 1:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Menus and Autosave Issues
- Replies: 13
- Views: 1475
Re: Menus and Autosave Issues
Sorry, apologies for my end-of-day lack of clarity! Here's the deal. I have a game that swaps between choices and puzzles frequently. The puzzles causing the problems are variants on a keypad entry sequence, which I derived from the code linked here: https://lemmasoft.renai.us/forums/viewtopic.php?f...
- Thu Sep 21, 2017 4:58 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Menus and Autosave Issues
- Replies: 13
- Views: 1475
Menus and Autosave Issues
So right now I'm handling a number of puzzles in my game with menu-style implementation instead of hotspots or choices. This works great EXCEPT it's entirely screwing up the autosave system - even with choices implemented later, loading the autosave of that choice will still bounce it back to the mo...
- Mon Sep 11, 2017 6:42 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Text Box Change Based on Choices
- Replies: 2
- Views: 502
Re: Text Box Change Based on Choices
You likely have a couple different options here, and you can mix and match for what seems best - here's a bunch of examples from people cooler than me! ONE: swap out the background for choices with another image. http://lemmasoft.renai.us/forums/viewtopic.php?f=51&t=9812 TWO: drop in images show...
- Mon Sep 11, 2017 6:24 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to make menu choice disabled?
- Replies: 7
- Views: 799
Re: How to make menu choice disabled?
Legit that is 100% how I made disabled menu choices work.
The sad part is how long I banged my head against it before I was like WAIT I CAN JUST MAKE IT LOOP OH MY GOD I AM SO LAME
It's a great fix, though. Basically seamless
The sad part is how long I banged my head against it before I was like WAIT I CAN JUST MAKE IT LOOP OH MY GOD I AM SO LAME
It's a great fix, though. Basically seamless
- Wed Sep 06, 2017 7:47 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Multiple different choice menu styles?
- Replies: 7
- Views: 2504
Re: Multiple different choice menu styles?
UPDATE: still struggling with getting that jerk switched over to the right side of the screen. I know I need to overwrite the xalign from 0.5 to 0.9 in the vbox - but being that the current setup bounces it over from WITHIN the vbox choice script, it's going to still be restrained. So either I need ...
- Thu Jul 13, 2017 8:38 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Multiple different choice menu styles?
- Replies: 7
- Views: 2504
Re: Multiple different choice menu styles?
UPDATE: got the keyboard working and it's great! I'll possibly even be able to resurrect an old discarded puzzle with it - thank you, philat! Still hacking away at the choice menu, though. Who would have thought something as simple as sliding that sucker over to the right would end up so complicated...