Dang... His game looked promising too - well, image-wise anyways.
Don't know if anyone else noticed but Peachsoft has gone offline as well. :\
Enter the Bunny...
Well when I searched for hyperbunny the other day, there was one hyperbunny on deviantart, but it wasn't Nio.
Anyway, you can take a look at pictures from the older topics:
http://lemmasoft.renai.us/forums/viewtopic.php?t=376
http://lemmasoft.renai.us/forums/viewtopic.php?t=361
Amazingly those links still work. Hmmm....
Anyway, you can take a look at pictures from the older topics:
http://lemmasoft.renai.us/forums/viewtopic.php?t=376
http://lemmasoft.renai.us/forums/viewtopic.php?t=361
Amazingly those links still work. Hmmm....
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- Regular
- Posts: 160
- Joined: Mon Jan 03, 2005 4:37 am
- Projects: ??????
- Location: In his own little world.
- Contact:
I'm still alive.
What happened to HyperBunny... As you can tell its been taken down.
Is it dead... Not completely.
Basically my partner(s) got pulled away on to other things. Then I ended up having to find other ways to make an income. You know how poor artists are.
Though, HyperBunny is still in the back of my mind. Right now it's just a matter of finding time. At this point I will have to write, draw and code (not just draw and code like before). Not counting any music.
The game engine was never 100% complete either. It was missing a couple features. It's been a long time since I've worked on it so it would take me a while to get back into the coding groove.
So in short, HB is not totally dead, but it might be many months before I can get back to it. Hence why I took the site down.
I do appreciate the continued interest, and I haven't forgotten about it.
What happened to HyperBunny... As you can tell its been taken down.
Is it dead... Not completely.
Basically my partner(s) got pulled away on to other things. Then I ended up having to find other ways to make an income. You know how poor artists are.
Though, HyperBunny is still in the back of my mind. Right now it's just a matter of finding time. At this point I will have to write, draw and code (not just draw and code like before). Not counting any music.
The game engine was never 100% complete either. It was missing a couple features. It's been a long time since I've worked on it so it would take me a while to get back into the coding groove.
So in short, HB is not totally dead, but it might be many months before I can get back to it. Hence why I took the site down.
I do appreciate the continued interest, and I haven't forgotten about it.
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