Well I'm not a good example. Shall I say what NOT to do? Ahaha.... *ahem*
Well seriously though mikey probably summed me up with this line:
the cause might be, that people want to have all game elements top notch
Hehe
Well I can't say this for a visual novel project as I haven't started one yet. But I can say this for my manga. It's been in my head for years now. And I have put one scene down in paper form once. But I always want it to look *great* so I keep reworking. Sometimes it really frustrated me but at other times I'm not too fussed, I guess I would like people to see it but it's more something I enjoy working on and imagining for my own purposes.
That's what keeps me going. I love to think up new ideas for scenes. When I'm bored, walking, sitting, doing nothing. I just start thinking of a scene, then I match that scene up with other events and it all starts to flow... My own little movie to create and watch, from anywhere, without any plugging in or controller to press. I enjoy that, and that's the important thing for continuing something, enjoyment.
So I guess I'll just say, no matter what, enjoy yourself, the rest will come.
But don't do what I do! Hah. I think I have too many ideas and too much of a high standard I'm trying to work towards.
*puts sticker on self saying "Evidence A"*
"Here is Evidence A, as you can see this is NOT what you should do" XD
Umm and as for music.... I think software like
http://www.ejay.com seems like a very good quality alternative to composing from scratch if you're not musically inclined, but I still need to try it out more... I was very impressed with the Dance 6 demo though.