Overflowing with rich natural resources and being a world trading hub, it has reaped the benefits of prosperity and an abundance of luxuries.
Despite all the glitter and glamour, the country sits on the brink of civil war due largely to government corruption and social negligence.
The only thing holding it together are the promises of change an elite group of wealthy merchant families, known as The Eleventh Hour, within the capital city of Melindus.
During the chaos, the Goldtalon family finds themselves pinned as scapegoats for the current state the civil strife.
Guiding the youngest child of the family, players will help Sophia discover the truth behind these accusations and along the way discover the true.
To survive the events to come, you must help Sophia as she encounters dangerous people and unexpected allies, unlock the true meaning behind relationships tied to Sophia's fate, and uncover those responsible for the scheme before it's too late!!
HOWEVER, one thing we absolutely wanted to have, were game-play mechanics that made our game more engaging and fun!
Inspired by games such as the Ace Attorney Series and Persona Series, we set out to create a game system that will leave players hanging onto every moment of game-play!
Find the Clues: Sophia is curious and enjoys finding interesting details everywhere. During conversations and when exploring her surroundings, players will have the chance to investigate nearby objects, which can unlock lore, content, and help Sophia discover secrets.
Knowledge is Power: Sophia’s education growing up made sure she developed an interest for knowing individuals and groups. Luckily, Sophia keeps records on everything she learns in her Journal. By learning more and understanding motives through “investigation”, Players gain access to more dialog options and content!
Soul Searching: As her life gets thrown into chaos, Sophia’s feelings for those closest to her will be tested. Players will have a chance using various opportunities, to strengthen bonds both in romance and friendship. Will you help her discover her true soul mate?
Freedom of Choice: At times, players can visit places around the city at their leisure. This allows tasks to be completed with any order, however, depending on which events are completed, could change future outcomes.
Here are some portrait shots of our main (left) and supporting(right) characters:
Sophia Goldtalon
The youngest child and only daughter within the Goldtalon Family.
Energetic, curious, and caring, Sophia stands out like her mother within the social circle she lives in.
She believes that she'e ready to take on the world, yet is always kept sheltered by her father and brothers.
Despite her efforts, she leads the life of a caged songbird, given enough freedom to fly but never soar.
Celest Nosorov
A quiet and polite young woman, also best friend of Sophia.
Despite her usual appearance and demeanor, she can get very excited and passionate when it comes to reading her graphic novels: Philorians over Flowers.
Jonathan Goldtalon
The second son within the Goldtalon Family.
Jonathan is said to be the playboy of the family and for most of the Gold Tier citizens.
Charming, handsome, and flirtatious, he frequently makes an appearance at clubs and bars within the Silver Tier most evenings.
He and his bodyguard, Kazuho, are also said to be the heart-throb of the entire C.S.F
Kazuho Tamayaki
Bodyguard and second in command of Jonathan’s investigative unit at C.S.F.
Kazu, as he’s been nicknamed by his fans, is a devilishly handsome Philorian whose made his way into the hearts of both men and women within Melindus.
He’s never one to stray from the spotlight and is said to be quite the dancer.
Reginald Raymond Goldtalon Jr.
The first born and future heir of the Goldtalon Family.
Ray, as his younger siblings call him, is the “ideal” son, soldier, politician, and leader.
Being first born and raised to be the future head of the household, his life was filled with discipline and learning.
His no-nonsense attitude makes him appear cold and uncaring, yet it doesn’t stop the citizenry from admiring his appearance.
Equally handsome and coveted by majority of the higher class families, his every move is watched and admired.
FrontierGai - Creator, Programmer, Writer
This-Chick-Does-Art - Character Designer, Art Director (http://this-chick-does-art.deviantart.com/)
Lordless - Background Artist, Map Designer (http://lordless.deviantart.com/)
Hey Folks, My name is Demitrio, but I go by FrontierGai/Guy. I’m the Creator, Coder, and Writer for Irathian Chronicles: On Golden Wings being developed by the 3 man group from Frontier First Innovations LLC. Being an EXTREME fan of RPGs, I saw the great value in Visual Novels for the ability to focus on story while keeping just enough gameplay involved to make it exciting and engaging. I’ve been developing this game for over a year and a half with mainly the creation of the world, lore, and characters. I wanted to create a game world that gave players plenty of inspiration and lore that would encourage them to create Fanfics and RPs based off of it.
While in the early stages of development, I managed to find two DA Freelancer artists who believed in my project and were willing to work for the little amount I could afford at the time. Since then, month by month, we’ve been slowly building assets and bringing the game to life. We hope to create a game series that’s entertaining, unique, and engaging enough to encourage community involvement and consistently bring memorable games to everyone.
2. What do you think of the plot device?
3. What do you think of the background designs?
4. Which of the features sound the most interesting to you?
5. Do you have any suggestions or other feedback on the game so far?
6. Do you have a crush on any of the characters?
Questions added to Page
First post yay! General information on the game and some artwork.
Next post will be about who we are and some more detail on our characters!