Question about the About Screen [SOLVED]
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
- TellerFarsight
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Question about the About Screen [SOLVED]
So the About screen has the license text in it but I'm trying to rearrange some menus and I want to take the text from the about screen and break it up into a few more lines. Right now, it's only in 2 lines and ends up going off the end of the screen. The code for it is [renpy.license!t] but I don't know how to access it, most importantly the link in it.
Last edited by TellerFarsight on Tue Jun 05, 2018 10:49 pm, edited 1 time in total.
Re: Question about the About Screen
Anything that has a !t in it should be traceable in the translate file. Try game/tl/None/common.rypm which is your English translate file. Search for the text itself (the variable name isn't in the file), e.g. "licenses"
- Imperf3kt
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Re: Question about the About Screen
I recall seeing this referenced somewhere in Ren'Py's core files.
In any case, you can just redefine it.
Or if that doesn't work right, add it in an init block as high as you can:
Or better yet, remove it or replace it.
In any case, you can just redefine it.
Code: Select all
define renpy.license = "your text here."
Code: Select all
init -1:
define renpy.license = "your text"
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Current project: GGD Mentor
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