This works great and as player score goes up and down, the image shown changes accordingly.
However I also have a gallery in my game to showcase the stuff you unlock. This works great if I just show the individual images but as this was giving me trouble with logic, I started using ConditionSwitch.
The trouble here is that this does not work well, none of the images unlock after being seen.
I scoured the documentation for some clues, but couldn't work out why, so instead looked for some kind of renpy.MarkImageAsSeen("imageName") , but didn't find anything.
The best thing I found was
Code: Select all
show myImage
hide myImage
Is there any better way to do this?