Noob Question : exe

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_D.R_projects
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Noob Question : exe

#1 Post by _D.R_projects »

hello everybody :mrgreen:

we're new and we would create a visual novel
and we have a question : when your game is finished, how to create/transforme it in .exe (install = executable) :roll:

we're french and german, so excuse us for the langage errors
thanks for your futur answers, bye 8)

Koveras
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Re: Noob Question : exe

#2 Post by Koveras »

If you follow the manual (see the wiki) and compile the game with Tools->Build distributions, the .exe will be generated automatically. That's for Windows systems, and the compiler also makes executables for Linux and Mac, I think.

Lange Rede, kurzer Sinn: die .exe wird automatisch generiert. :)
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_D.R_projects
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Re: Noob Question : exe

#3 Post by _D.R_projects »

Thanks for this answer
i'm going to find out how to do it :wink:

ps : Danke Schön :mrgreen:

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DaFool
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Re: Noob Question : exe

#4 Post by DaFool »

Build Distributions creates zip file. If you need a full installer exe you can use third party program such as nsis.

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Re: Noob Question : exe

#5 Post by Koveras »

Ah, so you meant the installer. :D Sorry, I thought you meant the game executable to run it without Ren'Py. :D In that case, as DaFool said, when you build the distributions, Ren'Py generates a ZIP archive with all necessary files to run the game. You can make a self-extracting archive out of it but it's not necessary, because ZIP support is integrated into all modern Windows versions. You also don't really need a proper installer for Ren'Py games since they don't register themselves in the system registry.
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Re: Noob Question : exe

#6 Post by PyTom »

That being said, a proper installer is often nice. (People use installers 10:1 when one is available.)

You can find instructions on building an installer here:

http://www.renpy.org/wiki/renpy/doc/cookbook/NSIS
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