I had a quiz system in place similar to Persona 3 and 4 where answering exam questions correctly would boost popularity somehow. However, because I want to bend the rules of history a bit and go with an alternate universe setting or a fictional setting, I want to maintain the quiz aspect and leave out history trivia.
I thought about implementing stats such as academics (which affects organization rank), athleticism (which affects how the protagonist would perform in fight scenes), and maybe a few things. And after I set up the story, I wanted to make the VN a little less stale from the usual click-X-to-go-to-branch or spam-hanging-out-with-character-until-something-happens. If I knew how coding works for more interactivity, then interactive stat-raising activities would be possible.
VNs (or somewhat) with more interactive stat-raising feature
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Re: VNs (or somewhat) with more interactive stat-raising fea
It's easy to make stats, just make a certain variable and change it depending on the quiz answer. For example:
Code: Select all
menu:
"What's 5+15?"
"25":
# Wrong answer
pass
"20":
$ popularity += 1
pass
"15":
# Wrong answer
pass
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Re: VNs (or somewhat) with more interactive stat-raising fea
Also, if you want to have different options of things to answer on a quiz depending on your stats, you can do that easily too:
Code: Select all
menu:
"Describe an important event of the past year:"
"Scientists invented anti-gravity" if (intelligence >= 5):
"Anti-gravity was invented!"
"The Red Foxes won the world series" if (athleticism >= 5):
"The Red Foxes won the world series!"
"An Earthquake?" if ((intelligence < 5) and (athleticism < 5)):
"Wasn't there like, an earthquake or something?"
- pineapplepocky
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Re: VNs (or somewhat) with more interactive stat-raising fea
If it's an academic problem, make sure it's not impossible to solve ^_^;
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Re: VNs (or somewhat) with more interactive stat-raising fea
There's no math involved, but I figured some people might use Google anyways to find the answer. Kudos to those who try to solve it without using Google, though.pineapplepocky wrote:If it's an academic problem, make sure it's not impossible to solve ^_^;
Even Persona 3 and 4's academic problem were somewhat hard because I didn't know the subject (Japanese history 101?).
I'll try to avoid making the questions too hard like in those infamous H-galleries that ask questions way out of common knowledge.
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