Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
neometalero
Veteran
Posts: 202 Joined: Sun Oct 23, 2016 3:51 am
Completed: My Dream Sport Dating Simulator, Attack Helicopter Dating Simulator
Projects: My Dream Sport Dating Simulator, Attack Helicopter Dating Simulator
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#1
Post
by neometalero » Fri Feb 23, 2018 4:58 pm
I have an animation sequence of 47 png images with transparency. And It takes like 4 seconds to load. Any ideas on how I can Improve this?
Code: Select all
image efectUpRelacion: # de 0 a 47 van los frames
"Animaciones/AumentoAfinidad/BaefectoAmor2_00000.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00001.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00002.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00003.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00004.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00005.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00006.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00007.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00008.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00009.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00010.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00011.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00012.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00013.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00014.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00015.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00016.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00017.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00018.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00019.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00020.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00021.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00022.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00023.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00024.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00025.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00026.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00027.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00028.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00029.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00030.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00031.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00032.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00033.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00034.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00035.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00036.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00037.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00038.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00039.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00040.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00041.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00042.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00043.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00044.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00045.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00046.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00047.png"
pause 0.05
There is any other more efficient way to do that? like only loading the first image and tell the program that load the next 47 images? like loading and showing.
rayminator
Miko-Class Veteran
Posts: 793 Joined: Fri Feb 09, 2018 12:05 am
Location: Canada
Contact:
#2
Post
by rayminator » Fri Feb 23, 2018 5:50 pm
best I can think of is to cut down on the images like 5 per animations instead of 47 you properly already know about this but can make a new page like image.rpy and then in your_script.rpy and put this line in
that might speed things up
neometalero
Veteran
Posts: 202 Joined: Sun Oct 23, 2016 3:51 am
Completed: My Dream Sport Dating Simulator, Attack Helicopter Dating Simulator
Projects: My Dream Sport Dating Simulator, Attack Helicopter Dating Simulator
Deviantart: neometalero
Contact:
#3
Post
by neometalero » Fri Feb 23, 2018 5:59 pm
rayminator wrote: ↑ Fri Feb 23, 2018 5:50 pm
best I can think of is to cut down on the images like 5 per animations instead of 47 you properly already know about this but can make a new page like image.rpy and then in your_script.rpy and put this line in
that might speed things up
How that would be? I create a new script and there I define the animations?
But How do I define that the main script take the animations from there?
rayminator
Miko-Class Veteran
Posts: 793 Joined: Fri Feb 09, 2018 12:05 am
Location: Canada
Contact:
#4
Post
by rayminator » Fri Feb 23, 2018 6:18 pm
in a new file you put your code
Code: Select all
image efectUpRelacion: # de 0 a 47 van los frames
"Animaciones/AumentoAfinidad/BaefectoAmor2_00000.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00001.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00002.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00003.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00004.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00005.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00006.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00007.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00008.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00009.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00010.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00011.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00012.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00013.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00014.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00015.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00016.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00017.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00018.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00019.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00020.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00021.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00022.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00023.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00024.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00025.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00026.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00027.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00028.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00029.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00030.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00031.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00032.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00033.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00034.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00035.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00036.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00037.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00038.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00039.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00040.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00041.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00042.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00043.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00044.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00045.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00046.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00047.png"
pause 0.05
and make sure this image efectUpRelacion: # de 0 a 47 van los frames is not indented
then in the script.rpy you put this in
neometalero
Veteran
Posts: 202 Joined: Sun Oct 23, 2016 3:51 am
Completed: My Dream Sport Dating Simulator, Attack Helicopter Dating Simulator
Projects: My Dream Sport Dating Simulator, Attack Helicopter Dating Simulator
Deviantart: neometalero
Contact:
#5
Post
by neometalero » Fri Feb 23, 2018 6:31 pm
rayminator wrote: ↑ Fri Feb 23, 2018 6:18 pm
in a new file you put your code
Code: Select all
image efectUpRelacion: # de 0 a 47 van los frames
"Animaciones/AumentoAfinidad/BaefectoAmor2_00000.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00001.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00002.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00003.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00004.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00005.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00006.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00007.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00008.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00009.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00010.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00011.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00012.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00013.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00014.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00015.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00016.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00017.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00018.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00019.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00020.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00021.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00022.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00023.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00024.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00025.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00026.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00027.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00028.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00029.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00030.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00031.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00032.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00033.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00034.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00035.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00036.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00037.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00038.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00039.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00040.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00041.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00042.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00043.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00044.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00045.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00046.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00047.png"
pause 0.05
and make sure this image efectUpRelacion: # de 0 a 47 van los frames is not indented
then in the script.rpy you put this in
Tks a lot, I will try this.
neometalero
Veteran
Posts: 202 Joined: Sun Oct 23, 2016 3:51 am
Completed: My Dream Sport Dating Simulator, Attack Helicopter Dating Simulator
Projects: My Dream Sport Dating Simulator, Attack Helicopter Dating Simulator
Deviantart: neometalero
Contact:
#6
Post
by neometalero » Fri Feb 23, 2018 6:38 pm
I just did this, but how do I put the reference on my script.rpy to the new file where the animation is defined?
rayminator
Miko-Class Veteran
Posts: 793 Joined: Fri Feb 09, 2018 12:05 am
Location: Canada
Contact:
#7
Post
by rayminator » Fri Feb 23, 2018 7:55 pm
neometalero wrote: ↑ Fri Feb 23, 2018 6:38 pm
I just did this, but how do I put the reference on my script.rpy to the new file where the animation is defined?
to show the animation from the new file
you just have show this
it would be like this
this is only example:
Code: Select all
label start:
scene bg black
a "this my game"
show efectUpRelacion
a "how do you like the animation"
what do you mean by reference?
neometalero
Veteran
Posts: 202 Joined: Sun Oct 23, 2016 3:51 am
Completed: My Dream Sport Dating Simulator, Attack Helicopter Dating Simulator
Projects: My Dream Sport Dating Simulator, Attack Helicopter Dating Simulator
Deviantart: neometalero
Contact:
#8
Post
by neometalero » Fri Feb 23, 2018 10:03 pm
rayminator wrote: ↑ Fri Feb 23, 2018 7:55 pm
neometalero wrote: ↑ Fri Feb 23, 2018 6:38 pm
I just did this, but how do I put the reference on my script.rpy to the new file where the animation is defined?
to show the animation from the new file
you just have show this
it would be like this
this is only example:
Code: Select all
label start:
scene bg black
a "this my game"
show efectUpRelacion
a "how do you like the animation"
what do you mean by reference?
I did that, but nothing is reproduced on screen. No errors either.
By reference I mean that If I needed to put on the main script something for the program to look for the animation definition on the new file I created.
in my new script I have
Code: Select all
image efectUpRelacion: # de 0 a 47 van los frames
"Animaciones/AumentoAfinidad/BaefectoAmor2_00000.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00001.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00002.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00003.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00004.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00005.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00006.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00007.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00008.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00009.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00010.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00011.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00012.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00013.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00014.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00015.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00016.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00017.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00018.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00019.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00020.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00021.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00022.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00023.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00024.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00025.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00026.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00027.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00028.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00029.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00030.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00031.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00032.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00033.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00034.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00035.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00036.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00037.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00038.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00039.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00040.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00041.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00042.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00043.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00044.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00045.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00046.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00047.png"
pause 0.05
and on the main script I have the
but It jumps right to the next line of code, without showing the effect.
rayminator
Miko-Class Veteran
Posts: 793 Joined: Fri Feb 09, 2018 12:05 am
Location: Canada
Contact:
#9
Post
by rayminator » Fri Feb 23, 2018 11:11 pm
here try this code just replace images with your images don't add the location
done it for you if this is what you want this will make the image change like gif
Code: Select all
image run_animation: <-- make sure this not indented
"BaefectoAmor2_00001.png"
0.5
"BaefectoAmor2_00002.png"
0.5
"BaefectoAmor2_00003.png"
0.5
"BaefectoAmor2_00004.png"
0.5
"BaefectoAmor2_00005.png"
0.5
"BaefectoAmor2_00006.png"
0.5
"BaefectoAmor2_00007.png"
0.5
"BaefectoAmor2_00008.png"
0.5
"BaefectoAmor2_00009.png"
0.5
"BaefectoAmor2_00010.png"
0.5
"BaefectoAmor2_00011.png"
0.5
"BaefectoAmor2_00012.png"
0.5
"BaefectoAmor2_00013.png"
0.5
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"BaefectoAmor2_00015.png"
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"BaefectoAmor2_00016.png"
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"BaefectoAmor2_00020.png"
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repeat
and add this to you main script where you want it to show up
Code: Select all
show run_animation <-- make sure this indented
and with transparency i have no clue how to put in i think it same way with dissolve by putting it beside the images i might be wrong
this might help you better
Ren'Py's documentation
neometalero
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Posts: 202 Joined: Sun Oct 23, 2016 3:51 am
Completed: My Dream Sport Dating Simulator, Attack Helicopter Dating Simulator
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#10
Post
by neometalero » Fri Feb 23, 2018 11:37 pm
that is what I was doing
and in the new script
I also try it this way , without the full route , but dont show anything either
Code: Select all
image efectUpRelacion: # de 0 a 47 van los frames
"BaefectoAmor2_00000.png"
pause 0.05
"BaefectoAmor2_00001.png"
pause 0.05
"BaefectoAmor2_00002.png"
pause 0.05
"BaefectoAmor2_00003.png"
neometalero
Veteran
Posts: 202 Joined: Sun Oct 23, 2016 3:51 am
Completed: My Dream Sport Dating Simulator, Attack Helicopter Dating Simulator
Projects: My Dream Sport Dating Simulator, Attack Helicopter Dating Simulator
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#11
Post
by neometalero » Fri Feb 23, 2018 11:40 pm
Ok, I discovered the problem, the first line needed to be indented, on the new file. The animation plays now. But there is still the problem with the speed. Is better than before I think, but not by a lot.
neometalero
Veteran
Posts: 202 Joined: Sun Oct 23, 2016 3:51 am
Completed: My Dream Sport Dating Simulator, Attack Helicopter Dating Simulator
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#12
Post
by neometalero » Fri Feb 23, 2018 11:51 pm
When I reduce the amount of frames by half and duplicate the frame rate the animation plays instantly
This was 4 seconds
Code: Select all
image efectUpRelacion: # de 0 a 47 van los frames
"Animaciones/AumentoAfinidad/BaefectoAmor2_00000.png"
pause 0.05
"Animaciones/AumentoAfinidad/BaefectoAmor2_00001.png"
pause 0.05
this is instantly
Code: Select all
image efectUpRelacionMitad: # de 0 a 47 van los frames
"Animaciones/AumentoAfinidad/BaefectoAmor2_00000.png"
pause 0.1
"Animaciones/AumentoAfinidad/BaefectoAmor2_00002.png"
pause 0.1
Tks a lot for the help, I will try to change all my animations from 24 frames per second to 12, that seems to make a great diference.
irredeemable
Regular
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#13
Post
by irredeemable » Sat Feb 24, 2018 4:39 pm
With that many frames you should just make it a movie rather than trying to animate all of those frames in Renpy.
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