I'm experimenting with Ren'Py to create VN with lot of animated movies.
So far I manged to achieve how I would like it to look and behave, but I'm having issues with save/load game.
I'm not using regular character textbox, reason is that I have video playing and then timed subtitles show up and are controlled with renpy.pause.
Regular textboxes player needs to click on and that would break timings for subtitles.
Another thing I'm not using is menu choices, mostly because of looping movie while waiting for player to decide on choices on the screen.
My understanding is that Ren'Py is using these menu choices and regular textboxes when saving game and then loading state where user left of.
Is there a way for me to manually mark parts in code to use as anchor for save/load?
So far I tried making blank characters saying "" and configuring
Code: Select all
init:
$ _preferences.afm_enable = True
$ persistent.set_afm_time = True
$ _preferences.afm_time = 0.1
For menu choices I tried
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screen auto_continue(label_to_jump_to):
timer 0.1 action Jump(label_to_jump_to)
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if selected_choice == "choice1":
show screen auto_continue("chat_1_reply")
menu:
"":
jump chat_1_reply
I'm still new to Ren'Py so I might be missing some obvious things.