[youtube]https://youtu.be/MDg8yCwLJCk[/youtube]
Code: Select all
init 5:
$ mi_game = 1
$ mi_next = renpy.random.choice(["mi_qte1", "mi_qte2", "mi_qte3", "mi_qte4"])
$ button_qte = "mods/hatsune_miku/qte/"
init -999 python:
button_qte = "mods/hatsune_miku/qte/"
complete_qte = button_qte + "qte_win"
lose_qte = button_qte + "qte_loss.mp3"
init -1:
transform mi_qte_button(x, y):
parallel:
alpha 0.
easein_quad 0.5 alpha 1.
parallel:
ease .5 rotate -5 zoom 1.
ease .5 rotate 5 zoom 1.05
block:
ease .35 rotate -5 zoom 1.
ease .35 rotate 5 zoom 1.05
block:
ease .225 rotate -5 zoom 1.
ease .225 rotate 5 zoom 1.05
block:
ease .135 rotate -5 zoom 1.
ease .135 rotate 5 zoom 1.05
block:
ease .065 rotate -5 zoom 1.
ease .065 rotate 5 zoom 1.05
repeat
transform mi_qte_button2(x1, x2, x3, x4, x5):
anchor(0.5, 0.5) xalign x1 yalign x2
easein_quad 1.0 alpha 0. xalign x3 yalign x4 rotate x5
transform mi_qte_button3(x1, x2):
alpha 1. xalign x1 yalign x2
easein_quad .5 alpha 0. zoom .5
screen qte_mi:
if mi_next == "mi_qte1":
add button_qte + "a.png" at mi_qte_button(.2, .2)
key "K_a" action [Hide("qte_mi"), Show("qte_mi_end", mi_game = 1), Jump("ura_pobeda")]
timer 1 action [Hide("qte_mi"), Show("qte_mi_end", mi_game = 1), Jump("qte_mi_end_label2")]
elif mi_next == "mi_qte2":
add button_qte + "d.png" at mi_qte_button(.8, .8)
key "K_d" action [Hide("qte_mi"), Show("qte_mi_end", mi_game = 1), jump("ura_pobeda")]
timer 1 action [Hide("qte_mi"), Show("qte_mi_end", mi_game = 1), Jump("qte_mi_end_label2")]
elif mi_next == "mi_qte3":
add button_qte + "s.png" at mi_qte_button(.2, .8)
key "K_s" action [Hide("qte_mi"), Show("qte_mi_end", mi_game = 1), Jump("ura_pobeda")]
timer 1 action [Hide("qte_mi"), Show("qte_mi_end", mi_game = 1), Jump("qte_mi_end_label2")]
elif mi_next == "mi_qte4":
add button_qte + "w.png" at mi_qte_button(.5, .5)
key "K_w" action [Hide("qte_mi"), Show("qte_mi_end", mi_game = 1), Jump("ura_pobeda")]
timer 1 action [Hide("qte_mi"), Show("qte_mi_end", mi_game = 1), Jump("qte_mi_end_label2")]
screen qte_mi_end:
if mi_next == "mi_qte1":
if mi_game == 0:
add button_qte + "a_procces.png" at mi_qte_button3(0.2, 0.2)
timer 0.5 action [Play("sound", qte_win), Hide("qte_mi_end")]
else:
add button_qte + "a_lost1.png" at mi_qte_button2(0.2, 0.2, 0.15, 0.4, -10)
add button_qte + "a_lost2.png" at mi_qte_button2(0.2, 0.2, 0.25, 0.4, 10)
timer 1 action [Play("sound", lose_qte), Hide("qte_mi_end")]
elif mi_next == "mi_qte2":
if mi_game == 0:
add button_qte + "d_process.png" at mi_qte_button3(.8, .8)
timer 0.5 action [Play("sound", qte_win), Hide("qte_mi_end")]
else:
add button_qte + "d_lost1.png" at mi_qte_button2(0.8, 0.8, 0.75, 1.0, -10)
add button_qte + "d_lost2.png" at mi_qte_button2(0.8, 0.8, 0.85, 1.0, 10)
timer 1 action [Play("sound", lose_qte), Hide("qte_mi_end")]
elif mi_next == "mi_qte3":
if mi_game == 0:
add button_qte + "s_process.png" at mi_qte_button3(0.2, 0.8)
timer 0.5 action [Play("sound", qte_win), Hide("qte_mi_end")]
else:
add button_qte + "s_lost1.png" at mi_qte_button2(0.2, 0.8, 0.15, 1.0, -10)
add button_qte + "s_lost2.png" at mi_qte_button2(0.2, 0.8, 0.25, 1.0, 10)
timer 1 action [Play("sound", lose_qte), Hide("qte_mi_end")]
elif mi_next == "mi_qte4":
if mi_game == 0:
add button_qte + "w_process.png" at mi_qte_button3(0.5, 0.5)
timer 0.5 action [Play("sound", qte_win), Hide("qte_mi_end")]
else:
add button_qte + "w_lost1.png" at mi_qte_button2(0.5, 0.5, 0.45, 0.7, -10)
add button_qte + "w_lost2.png" at mi_qte_button2(0.5, 0.5, 0.55, 0.7, 10)
timer 1 action [Play("sound", lose_qte), Hide("qte_mi_end")]
label mi_qte_event:
call screen qte_mi(ura_pobeda, qte_mi_end_label2)
label qte_mi_end_label2:
return
label ura_pobeda:
return