-Well yes. But what if your latest Java update fails? You need Java for jEdit."But why? Doesn't jEdit work?"
And what if you can't seem to fix it or have no internet access (as I did approximately 2 weeks ago) ?
-Currently auto indent is nearly perfected. Still waiting on a few final code snippets.So does it have all the syntax highlighting and auto indentation that jEdit offers?
As for colored syntax highlighting, no. All current methods include searching through the entire
block of text and attempting to fix all words, at times scrambling the code.
-File associations, for one. All rpy files will be set to this new editor on install.How will it be better than jEdit, if at all?
(However if using Ren'Py main executable, clicking edit will open jEdit. I can't change that.)
Stores recent files and when hitting Ctrl+O or clicking File > Open a openfolderdialog appears in the last used location.
select a folder, and the script.rpy and options.rpy are automatically loaded.
Further development will open more rpy files in more tabs.
Highlight syntax WILL be finalised and will include a syntax filter
(eg: type "i" and combo box appears with all items starting with "i")
which will further improve individuals develop their Ren'Py applications.
Icons and images can simply be inserted into code (Edit > insert > Image/Sound/Video) and the file is COPIED to the appropriate directory and renamed, then it is also automatically typed into the Ren'Py code.
File > Execute will hopefully run the game via the code editor, rather the Ren'Py application.
(Doing this allows for prompt asking "Code has been modified! Save before run?")
-Not yet known. Soonest would be March 7th 2010, and not all features could possibly be complete by that time.When will the program be available?
Anything else you'd like to know?