Search found 20 matches
- Wed Sep 25, 2024 7:46 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Use my Variable
- Replies: 5
- Views: 1442
Re: Use my Variable
You need to add ":" if 5 <= current_time <= 12: ###here if zufalls_zeit >= 3: mondphase = true else: mondphase = false It's also missing in the parts after this. Edit: Wait. "if 5 <= current_time <= 12:" needs to be changed that is the syntax error it found. What do you want it d...
- Wed May 29, 2024 4:47 am
- Forum: Ren'Py Questions and Announcements
- Topic: How do you highlight a character sprite?
- Replies: 2
- Views: 415
Re: How do you highlight a character sprite?
This could be what you are looking for: https://wattson.itch.io/renpy-auto-highlight Its primary purpose is to allow you to subtly change sprites based on who is speaking in the dialogue, drawing attention to the speaker's sprite. All handled automatically, saving you from having to write ATL on eve...
- Tue Apr 09, 2024 5:29 am
- Forum: Ren'Py Cookbook
- Topic: Instant CG and BG gallery
- Replies: 154
- Views: 67246
Re: Instant CG and BG gallery
Replace renpy.image (gal_item + " butt", im.Scale(ImageReference(gal_item), thumbnail_x, thumbnail_y)) with renpy.image (gal_item + " butt", Transform(gal_item, size=(426, 240))) It's mostly about replaceing "im.Scale" with "Transform". https://www.renpy.org/d...
- Sun Jan 28, 2024 3:03 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Tooltips being obsolete
- Replies: 4
- Views: 1158
Re: Tooltips being obsolete
m_from_space wrote: ↑Sat Jan 27, 2024 9:49 am Hmm, what program? Maybe you're talking about the Tooltip class, which is obsolete.
Sounds like VSC (Visual Studio Code). If you have an old project with - let's say - LiveComposite (nowadays it is just called Composite) it will tell you that it is outdated.
- Wed Dec 20, 2023 8:10 am
- Forum: Ren'Py Questions and Announcements
- Topic: (SOLVED!) Wondering how to make a simple discussion mechanic.
- Replies: 6
- Views: 4229
Re: Wondering how to make a simple discussion mechanic.
Lol, as an update, I thought about this for a long while and it FINALLY clicked with me what it meant! This was so extremely helpful once I realized what you were trying to say, and now I have it completely working. For anyone in the future who needs help with a feature like this, this is what I've...
- Fri Nov 24, 2023 12:49 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Gallery Images seen count
- Replies: 1
- Views: 20918
Gallery Images seen count
Hello, First: https://lemmasoft.renai.us/forums/viewtopic.php?p=477176#p477176 I use pretty much this gallery code and it works, so thanks :) Second: My problem. I want to count how many images were already seen by the player, so something like: default persistent.bg_seen = 0 default persistent.max_...
- Wed Oct 18, 2023 3:45 am
- Forum: Ren'Py Questions and Announcements
- Topic: (SOLVED!) Wondering how to make a simple discussion mechanic.
- Replies: 6
- Views: 4229
Re: Wondering how to make a simple discussion mechanic.
Depending on how you try to make it, I think, renpy.jump(yourlabel) would be useful.
In your screen somewhere:
Code: Select all
default yourlabel = "topic"
Code: Select all
renpy.jump(yourlabel)
Code: Select all
label topic:
"bla bla bla"
- Tue Apr 11, 2023 9:52 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Save Slot Color Change for a Route
- Replies: 2
- Views: 392
Re: Save Slot Color Change for a Route
I see, thanks a lot
For some reason I didn't think that it would just be the "background", so I was unsure what to do with all of that.
For some reason I didn't think that it would just be the "background", so I was unsure what to do with all of that.
- Tue Apr 11, 2023 8:30 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Save Slot Color Change for a Route
- Replies: 2
- Views: 392
[SOLVED] Save Slot Color Change for a Route
Hello there, So, I was thinking about changing the color(s)/image of the save slot when someone reaches a certain route in my game. Normally, I would just use some if/else (will still do that, I guess?) but I realized that I cannot find the image inside my screens.rpy or somewhere else to make use o...
- Sun Jun 19, 2022 8:42 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Make sprite appear with scene.
- Replies: 3
- Views: 435
Re: Make sprite appear with scene.
Probably one of the dumbest questions on this forum, but still. I haven't found any info about it. scene testbg onlayer master with fade show testsprite onlayer master with dissolve How can I make sprite appear with scene, not after it's transition? I am not quite sure if I get your question right,...
- Thu Dec 23, 2021 9:40 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Audio can't be found
- Replies: 9
- Views: 696
Re: [Solved] Audio can't be found
Happens to the best
- Thu Dec 23, 2021 6:36 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Audio can't be found
- Replies: 9
- Views: 696
Re: Audio can't be found
I think you have to add "audio", so "audio/music/credits1.wav".
- Thu Dec 02, 2021 6:50 am
- Forum: Ren'Py Questions and Announcements
- Topic: Can I use Matrixcolor in Composites?
- Replies: 4
- Views: 606
Re: Can I use Matrixcolor in Composites?
You can use HueMatrix:
https://www.renpy.org/doc/html/matrixco ... #HueMatrix
https://www.renpy.org/doc/html/matrixco ... #HueMatrix
Code: Select all
image your_image:
"your_image_comp"
matrixcolor HueMatrix(40)
- Thu Jun 10, 2021 2:48 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Creating a "shadow" on top of the images that use "show"
- Replies: 3
- Views: 1042
Re: Creating a "shadow" on top of the images that use "show"
Returning home and taking a look at it, something is not working as it should. transform forestshadow_still: "images/bg/waldschatten1.png" label start: scene forest show eileen happy show layer master at forestshadow_still with dissolve e "You've created a new Ren'Py game." I can...
- Thu Jun 10, 2021 5:33 am
- Forum: Ren'Py Questions and Announcements
- Topic: Creating a "shadow" on top of the images that use "show"
- Replies: 3
- Views: 1042
Re: Creating a "shadow" on top of the images that use "show"
have you thought of displaying images which need shadows and those who doesn't on different layers? Reading this - I really have to say: "No, I did not think of this." My brain can be pretty stupid at times, thanks :) I guess, I have to test if that does what I wish to do, but that could ...