Endorphin wrote:While you are right that this creates a rested, natural pose (which is something one should want to archive and it's great that your concious about it!) your people would simply fall down, as some are tilted in a way which seems highly unbalanced.
One tip is to try to have the head in the gap between the legs. Wow, this came out wrong. /shot
Also, there are other ways to balance your characters which are a bit more complicated.
You see a simplified version in the right image. Basically, if one thing tilts a lot on one side, you want another to balance it out by being equally tilted.
These two bits definitely helped me understand the balance a bit better. I can see now how Melissa is off balance still in my new version. It's a bit harder to do the balancing and matching up with Emile, though, since his hips are angled away from the viewer a bit.100puro wrote: I'm not good at explaining this balancing thing myself but I'll try my best. First you should try to find where the weight is positioned between the feet. It could be all on one foot, equal on both, or mostly on one foot. That's where the center of balance is and you should draw a straight line from there. On both sides of the line there should be equal weight on both sides including the torso, limbs, and such. When drawing a plain standing figure you could also use a simple trick using the nose and drawing a straight line down from there to find the balance, but this won't work if you bend your hips like in one of the example pics I drew.
Thank you! :3 I have also found the How to Draw Manga books very helpful, though I admit I haven't been looking at my reference books as much this past year. I'll get back on that now that I will be drawing a lot more! I'm glad that you like Celty-- she was my first attempt at drawing really curly hair and I was pretty happy with how she turned out even though her pose is pretty basic.Endorphin wrote:
You've got a lovely style and a lot of potential, so try not to limit yourself out of fear to make the generic mistakes.
The legs are too short even if we look at them from a realistic viewport, yes. However, you can still leave them this way if you prefer shorter legs--just make this an
Also, you can also learn from manga. I'm not drawing in this style any more, but >these books< still helped me a lot. Manga is just a very simplified, very stylised portrayal of the human body, and this can be wonderful to learn, as it's the shapes that matter. Muscles, fat etc. can be build upon it once the base is drawn--how much you pull the individual feature is your choice alone.
To the drawing itself--they are adorable, can't wait to see how you'll develop.
I especially like "CeltyDressUnifrom".
The heads are definitely stylistically bigger, since I definitely still identify my style with anime/manga-- I will try to keep the legs a bit more under control, though. I hadn't really intended to make them a lot shorter, so I think I'll defer to realism on that one. About the small waists-- both of those characters are actually supposed to be uncharacteristically skinny, so I'm glad it stands out. The boy isn't supposed to have especially broad shoulders, though, so maybe I should look into slimming them down. It might be a little hard given that the position of his arms visually separates his shoulders from his waist, maybe making it stand out more...100puro wrote:I understand your need to stray away from any anime tropes so I won't say anything is wrong just because its not something I usually see. However, if you would like to stay realistic and not stylistic, the legs on the characters are short and the heads are a bit large but of course like other people have mentioned its up to you how you want to draw them. Regarding proportions, I will note that the waists on some of the characters are a bit on the small side, (old man sprite and slightly on the young boy sprite) making the shoulders seem disproportionately large in comparison.
I definitely see that in your picture, though I noticed that the picture you edited was the first version of my character lineup-- I posted an updated version a few posts down from that where I made the legs longer and made some of the character's stances straighter. (Yeah, the lines I drew were super sloppy-- getting to crunch time with my final term paper and so I was rushing a bit with my post. >< And yet, here I am... lol)100puro wrote: Also though you've drawn the line of balance on the characters, the straight lines you've drawn through the characters is tilted. So the old man and young boy, though they're supposed to be standing straight, are actually slanted. This is shown in my attached picture where I have drawn straight, perfectly perpendicular lines through everyone. You can see then that there is uneven weight distribution across the line making them likely to topple over if they were standing that way in real life.
If you don't mind, do you think that I have corrected some of the unbalance and proportions? Or does it still need some work? I didn't do much to correct Melissa's stance, and after reading your post I think I will need to do that, but I made some corrections across the board for the other characters.
Thanks!100puro wrote: In the design department I think you did a great job in making the characters varied and easily distinguishable from one another. I wish you luck with your VN! D