Hey, after being a fan of VN games for a long time, I thought I might take a stab at doing it myself.
My question is in the title, can I play a sound effect that makes a noise for each letter being read in a section of dialogue/text?
A good example would be the phoenix wright games.
http://www.youtube.com/watch?v=mR6m7H8ltxw (Ignore the guy narrating as he plays).
But hear how as a person talks, it plays that small sound effect?
I'm hoping it's something simple, if not, that's alright too, I'm just trying to figure out what I can and can't do.
Thanks for any answers
- Vyse
(I get the feeling by looking at how this Ren'Py works, it's not a simple task)
EDIT: Thinking about it, and trying a few different things with the audio commands hasn't turned up any magical strategy short of timing each piece of dialogue and play the music accordingly. I don't think using this would be very effective with still images anyway.
Want to play a sound effect for letters being read in
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
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Re: Want to play a sound effect for letters being read in
ahh, more evidence in how hard it is to search in this forum. In this case the keyword that worked was "typewriter."
here's the topic explaining this one:
http://lemmasoft.renai.us/forums/viewto ... f=8&t=5192
here's the topic explaining this one:
http://lemmasoft.renai.us/forums/viewto ... f=8&t=5192
Re: Want to play a sound effect for letters being read in
Aye, I should have searched first.
My mistake.
I'll give it a go and see if it works.
Thanks a bunch
My mistake.
I'll give it a go and see if it works.
Thanks a bunch
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