Hi Ren’Py folk,
I just made some very minor changes to a Ren’Py game I’m working on. First I copied my game file and renamed it to become the new version. When I open the new version with “Launch Project” from the Ren’Py launcher I can see all my old saves that copied over, plus the new saves that I have been making as I work on this new version.
But, when I make build distributions of the new version and open them, my new saves are there but all my old saves have disappeared. I have never encountered this before; can someone advise me on how the make sure my old saves flow through to the new version when I build it? I am using a recent issue of Ren’Py - 7.4.11.2266.
Many thanks for any help you can give.
Old saves not transferring when I do a build on a new version of my game
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
Re: Old saves not transferring when I do a build on a new version of my game
Renpy textbook (in Russian). https://disk.yandex.ru/i/httNEajU7iFWHA (all information is out of date) Update 22.06.18
Sawa - a game of the Drow Nation
Honest Critique
Poses in visual novels, or how to hold a character properly in the frame
Help save articles to the webarchive. [/color]
Sawa - a game of the Drow Nation
Honest Critique
Poses in visual novels, or how to hold a character properly in the frame
Help save articles to the webarchive. [/color]
Re: Old saves not transferring when I do a build on a new version of my game
Thanks, I'll have a look at that.
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